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UIColor-Expanded.h 3.9KB

    #import <UIKit/UIKit.h> #define SUPPORTS_UNDOCUMENTED_API 0 @interface UIColor (UIColor_Expanded) @property (nonatomic, readonly) CGColorSpaceModel colorSpaceModel; @property (nonatomic, readonly) BOOL canProvideRGBComponents; // With the exception of -alpha, these properties will function // correctly only if this color is an RGB or white color. // In these cases, canProvideRGBComponents returns YES. @property (nonatomic, readonly) CGFloat red; @property (nonatomic, readonly) CGFloat green; @property (nonatomic, readonly) CGFloat blue; @property (nonatomic, readonly) CGFloat white; @property (nonatomic, readonly) CGFloat hue; @property (nonatomic, readonly) CGFloat saturation; @property (nonatomic, readonly) CGFloat brightness; @property (nonatomic, readonly) CGFloat alpha; @property (nonatomic, readonly) CGFloat luminance; @property (nonatomic, readonly) UInt32 rgbHex; - (NSString *)colorSpaceString; - (NSArray *)arrayFromRGBAComponents; // Bulk access to RGB and HSB components of the color // HSB components are converted from the RGB components - (BOOL)red:(CGFloat *)r green:(CGFloat *)g blue:(CGFloat *)b alpha:(CGFloat *)a; - (BOOL)hue:(CGFloat *)h saturation:(CGFloat *)s brightness:(CGFloat *)b alpha:(CGFloat *)a; // Return a grey-scale representation of the color - (UIColor *)colorByLuminanceMapping; // Arithmetic operations on the color - (UIColor *)colorByMultiplyingByRed:(CGFloat)red green:(CGFloat)green blue:(CGFloat)blue alpha:(CGFloat)alpha; - (UIColor *) colorByAddingRed:(CGFloat)red green:(CGFloat)green blue:(CGFloat)blue alpha:(CGFloat)alpha; - (UIColor *) colorByLighteningToRed:(CGFloat)red green:(CGFloat)green blue:(CGFloat)blue alpha:(CGFloat)alpha; - (UIColor *) colorByDarkeningToRed:(CGFloat)red green:(CGFloat)green blue:(CGFloat)blue alpha:(CGFloat)alpha; - (UIColor *)colorByMultiplyingBy:(CGFloat)f; - (UIColor *) colorByAdding:(CGFloat)f; - (UIColor *) colorByLighteningTo:(CGFloat)f; - (UIColor *) colorByDarkeningTo:(CGFloat)f; - (UIColor *)colorByMultiplyingByColor:(UIColor *)color; - (UIColor *) colorByAddingColor:(UIColor *)color; - (UIColor *) colorByLighteningToColor:(UIColor *)color; - (UIColor *) colorByDarkeningToColor:(UIColor *)color; // Related colors - (UIColor *)contrastingColor; // A good contrasting color: will be either black or white - (UIColor *)complementaryColor; // A complementary color that should look good with this color - (NSArray*)triadicColors; // Two colors that should look good with this color - (NSArray*)analogousColorsWithStepAngle:(CGFloat)stepAngle pairCount:(int)pairs; // Multiple pairs of colors // String representations of the color - (NSString *)stringFromColor; - (NSString *)hexStringFromColor; // The named color that matches this one most closely - (NSString *)closestColorName; // Color builders + (UIColor *)randomColor; + (UIColor *)colorWithString:(NSString *)stringToConvert; + (UIColor *)colorWithRGBHex:(UInt32)hex; + (UIColor *)colorWithHexString:(NSString *)stringToConvert; + (UIColor *)colorWithName:(NSString *)cssColorName; // Return a dictionary mapping color names to colors. // The named are from the css3 color specification. + (NSDictionary *)namedColors; // Build a color with the given HSB values + (UIColor *)colorWithHue:(CGFloat)hue saturation:(CGFloat)saturation brightness:(CGFloat)brightness alpha:(CGFloat)alpha; // Low level conversions between RGB and HSL spaces + (void)hue:(CGFloat)h saturation:(CGFloat)s brightness:(CGFloat)v toRed:(CGFloat *)r green:(CGFloat *)g blue:(CGFloat *)b; + (void)red:(CGFloat)r green:(CGFloat)g blue:(CGFloat)b toHue:(CGFloat *)h saturation:(CGFloat *)s brightness:(CGFloat *)v; @end #if SUPPORTS_UNDOCUMENTED_API // UIColor_Undocumented_Expanded // Methods which rely on undocumented methods of UIColor @interface UIColor (UIColor_Undocumented_Expanded) - (NSString *)fetchStyleString; - (UIColor *)rgbColor; // Via Poltras @end #endif // SUPPORTS_UNDOCUMENTED_API