// // IFTTTEasingFunction.h // JazzHands // // Created by Felix Jendrusch on 1/9/15. // // /** * Easing functions specify the rate of change in your animations over time. * Several standard easings are provided here. To explore these, and discover others, * check out http://easings.net */ // Copied from Robert Böhnke's RBBAnimation, original available here: // #import #import typedef CGFloat (^IFTTTEasingFunction) (CGFloat t); UIKIT_EXTERN IFTTTEasingFunction const IFTTTEasingFunctionLinear; UIKIT_EXTERN IFTTTEasingFunction const IFTTTEasingFunctionEaseInQuad; UIKIT_EXTERN IFTTTEasingFunction const IFTTTEasingFunctionEaseOutQuad; UIKIT_EXTERN IFTTTEasingFunction const IFTTTEasingFunctionEaseInOutQuad; UIKIT_EXTERN IFTTTEasingFunction const IFTTTEasingFunctionEaseInCubic; UIKIT_EXTERN IFTTTEasingFunction const IFTTTEasingFunctionEaseOutCubic; UIKIT_EXTERN IFTTTEasingFunction const IFTTTEasingFunctionEaseInOutCubic; UIKIT_EXTERN IFTTTEasingFunction const IFTTTEasingFunctionEaseInBounce; UIKIT_EXTERN IFTTTEasingFunction const IFTTTEasingFunctionEaseOutBounce;